awesome game. reminds me of warning forever a little. still very original.
My guess is that this game tries to utilize the hardwired human need to interpret data, no matter if it's meaningful or not (http://en.wikipedia.org/wiki/Apophen ia). And it does kinda work if you look through the reviews. If I'm right, i find it's an Interesting experiment, but still wasn't very fun to play.
*sniff* :) that's what i call art.
There's so much to discover in this little gem. Can't understand why people want more content, or want it to be longer.
Thank you for making it!
Thats very impressive :)!
This is a really polished game. It's innovative, it looks really awesome. Too bad i cannot hear the sounds at the moment. The challenge doesn't seem to be about collecting the points that much, but instead about not accidentally leaving the maze, which i personally don't like.
It still is a greate piece of art!
By the way, is this the original prime number algorithm?
No, there is no prime number algorithm in this game.
Accidentally leaving the labyrinth is quite a problem, I tried marking cells which are "safe" but it looked not as good as I expected.
Looks great. Who made the art?
Thanks, the art was made by the artist from the webcomic in the description.
Graphics and music are very well done, but the gameplay is a bit shaky most of the time. controls feel slow.
Thanks for your feedback and compliments. About the sharky gameplay..well we did a lot of changes through the development stage and did it that way so it could be comprehensible by all and not so hard to play. Thanks again and good luck! :)
now that is pretty cool! a little easy though.
Reminds me of amanita designs games. very nicely done. not the quality of their games though :)
Verrrrry nice :D loved every bit of it, so i bet you put much love in it :) some of the mechanics were a bit shaky (like the barrel grabbing crane) but the nice graphics and atmosphere totally makes up for that.
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